Monday, 3 December 2012

And So it Begins

The modelling has begun!

Basic Structure of Room (modeled by Melody Cuthbertson)

Building the pillars, second floor and part of ceilng

Placeholders to give the depth of the level

With the building blocks that we have been given from UDK, the production of the level can properly begin.

The construction has been given form, along with assets that have been created by others.

The model is in place, so the assets can be accurately built within. Since this was created with the measurements given from UDK, the assets will also be accurate along with this too.

Place holder of an Asset - Scaffolding (modeled by Rocio Gutierrez)

Adding detail and understanding mesh flow

Creating Texture

Attention to detail

Final result of first asset


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